Still have more trouble in the mid-late game than some other classes. and then hit a brick doomwall if they haven't been very freaking careful about how they built their character. Especially compared to magicians and snipers, who just kinda' breeze through the first quarter-to-third of the game. Whippers are pretty awesome, and I think they'll start kickin' serious tail once I get a decent proc on their whips, but they're not all that impressive in the early game. Level 7's pretty early though - my 3xwhipper/1xpriest team's all level 11 and only has three distinct boss kills under their belt. Supposedly there's quite a number of ways to play (Though full priest is probably impossible.), so whatever works for you works. or at least it doesn't help as much as killing the critters before they can attack Yeah, it's not terribly difficult to do that (Comp items or putting points into LP can make it happen pretty quickly.), but from what I remember seeing on the wiki (and from what I played, which was pretty far in following a party guide) offense > defense, so being able to take 200 points of damage doesn't help much if you can't kill things quickly. Now you travel around the map starting off with small fry (although you're small fry yourself) and progressing into harder and harder enemies.Īt the end of a level you always face off with an awesome boss, which may be one guy or a whole bunch of them. Shop - buy stuff (not recommended) and sell stuff (recommended) You start at a town that has three places, Whipper - who can guess what this guy does Gunner - uses guns, fun class to use, but probably not the best one Priest - don't think he can heal people, but he can zap people and has a buffing aura surrounding him Magician - magic user who shoots balls of power/energy/mIrAcLeS Sniper - bow and arrow user who has the farthest range in the same, don't expect him to die much Gladiator - strong warrior that uses a sword When you being your NEW GAME you'll be greeted with the class selection screen.īoxer - badass tanker that have miserable range Stick Ranger places you in the hands of four (three in my picture because one's dead right now) stick dudes who you order around by flinging them gracefully with your cursor, auto move is highly recommended as well unless you have mad StarCraft skills. A theory.Yes yes, there's a Stick Ranger thread that's over a year old, but that only garnered like three replies and nothing much happened there. However, it sells at the same value compared to other jewels at level 3 and 4. Composition restriction: weapons with type freeze Note: It sells for double the value ($500) of other jewels ($250) at level 1 but strangely also sells for $500 at level 2. Composition restriction: weapons with type ice Note: Make Enemies Slower. Composition restriction: weapons with type fire Note: For the Flame Sword and the Flame Sabel the Garnet allows the flames to go further. Composition restriction: weapons with type poison Composition restriction: weapons with type fire Composition restriction: weapons with type ice Composition restriction: weapons with type thunder Composition restriction: weapons with type poison Left: Flame Sword without compo items. Below is a list of the different kinds of jewels and their effects. Selling jewels at the shops gives players $250 per level, except for the diamond both level 1 and level 2 gives $500. A jewel can only be attached to a weapon with the corresponding elemental type. Jewels are not restricted to weapon classes like most other compo items rather, they are restricted to one of five elemental types. Excerpt: Jewels are compo items found in Stick Ranger. Chapters: Aquamarine, Berserk Card, Black Crystal, Black Stone, Blue Stone, Bronze Medal, Bullet's Card, Card, Catapult's Card, Charm, Compo item, Critical's Card, Crystal, Diamond, Emerald, Explosion's Card, Fire Spirit, Freeze Charm, Garnet, Gold, Gold Medal, Gold rush Card, Green Stone, Guide's Card, Ice Charm, Inventory, Iron Medal, Item, Jewel, Long Sword's Card, Medal, ONIGIRI's Card, Onigiri, Peridot, Pierce's Card, Poison Charm, Purple Crystal, Quick's Card, Red Crystal, Red Stone, Ruby, Sapphire, Silver Crystal, Silver Medal, Spirit, Stone, Thunder Spirit, Topaz, Vampire's Card, White Stone, Yellow Crystal, Zombie's Card.
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